Alice Newcomb: Slips into her untidy
apartment after a night out with the girls.
Alice Newcomb: She heads down the hall and
listens at Adrian's door a moment. No snoring, he's probably out hunting
poontang, or whatever it is he does when he's not protecting her from bad
things.
Ravyn: The
apartment looks completely normal. Nothing out of place...everything is as it
should be.
Alice Newcomb: She makes some tea, then
shoves a pile of art supplies over and settles on the couch, kicking off her
shoes and relaxing as she thinks about recent events. The tribunal, demons,
nephandi, the umbra, and strange foxes.
Alice Newcomb: And of course... the angel,
Tom. He left hurt after their last talk. Lucifer's brother. How could he expect
that to not bother her? Lucifer is a nice guy? Come on! ALL the books are wrong?
Alice Newcomb: And then there's the demon
that gave her its true name. Why would it do that? This whole demon-angel thing
has her confused.
Alice Newcomb: It's hard for her to imagine
anything that feels and looks as holy as Tom could be bad, but Thoth's warnings
keep returning to her.
Ravyn: As she
moves around the apartment, she finds herself starting to grow tired. Maybe a
little earlier then usual, but it certainly seems natural.
Alice Newcomb: Of course it doesn't help
that Tom is sexy as hell and she's a hormone ridden teenager, either.
Ravyn:
((moves around the apartment = relaxes. :P))
Alice Newcomb: She sets her tea aside, and
leans back on the couch, closing her eyes.
Alice Newcomb: She tries to just let it all
drain away, and just quiet herself. There's too much in her head these days.
Ravyn: And
fairly quickly, sleep overtakes her, plunging her into the blackness of respite.
For a moment. When she next is aware, she is in darkness. An incredible, inky
blackness, indoors somewhere, it seems like. No...not indoors. Underground. The
smell of earth is strong, and while there is clean air coming from somewhere,
she finds the ground uneven, crumbling even.
Alice Newcomb: She's confused a moment.
This does not feel like the couch. Dirt? She inhales deeply of the earthy scent.
If she's dreaming, it's awfully realistic. She carefully feels around her
surroundings, then pats herself down. Where's her backpack? She has maglight in
it. Where is she?
Ravyn: She
finds herself dressed not as she normally is...rather, she is dressed in what
feels like ceremonial robes. As she feels around, she finds on the ground some
items; her hands brush over the cool steel of a sword. Her other hand brushes a
ring on her other side...and what feels like a torch lying next to it.
Alice Newcomb: Smoothes her hands over the
robe. Is it a test? Would Thoth just toss her ... where ever here is? She
continues feeling around and finds the sword and then... a ring? She runs her
fingers over the surface of each item feeling for inscriptions or inset stones.
What's this? A club? No... it almost reminds her of an old fashioned torch. Now
all she needs is a lighter.
Ravyn: The
sword has etching listed down the flat of the blade...it feels like a symbol.
Likewise, the ring has one, as well on the centerpiece, with two tiny, smooth
stones set on either side. ((Int+Alert to ID in the darkness))
Alice Newcomb:
d10: : 9,7,2,9,5,8,
Ravyn: She
easily ID's the glyphs. The sword holds the glyph for Ars Essentiae, the ring
for Ars Mentis.
Alice Newcomb: Well, that's just odd. She
starts to slip the ring on her finger then hesitates. What if it's cursed? Maybe
a quick vis scan is in order first.
Alice Newcomb:
d10: arete: 2,
Alice Newcomb: Of course she doesn't have
her foci with her.
Alice Newcomb: Aww what the hell. She
slides the ring on and then raises the sword up over her head. Yeah she's
posing. But posing with a purpose, as she reaches as high as she can trying to
determine if she's in a cave of some sort by finding the ceiling.
Ravyn: Not
surprisingly, she doesn't manage to scan them. However, the ring and the sword
seem somehow...right to her. Appropriate, as if they belong to her, or are even
a part of her, in a spiritual sense.
Alice Newcomb: Today she's the superhero.
Reaching out with the torch she starts walking, listening for any sounds and
searching for light. If she finds a wall, she'll put it on her left and follow
it.
Alice Newcomb:
d10: per + alert: 4,6,3,8,6,7,2,
Ravyn: She
does find a wall. More importantly, when she raises the blade into the air, she
feels her magic flow naturally from it. The torch in her hand lights up, as well
as a line of torches along the wall, illuminating the tunnel. There's a sense of
familarity about it, though she knows she's never been down here before. The
tunnel continues along, curving ahead and heading down, out of view. With the
torches lit, Alice feels as if her senses have extended somehow, become more in
focus. ((Per+Awareness))
Alice Newcomb:
d10: : 9,4,7,5,2,7,2,3,
Ravyn: She
has an incredibly familiar sense, and it all falls into place. Around her is a
residual energy that she knows very well, strengthened by the feel of the
Calming Presence of the Four Element's node, very nearby, and above her
somewhere.
Alice Newcomb: It feels like home, but how
could that be? Didn't the technocracy take over the chantry grounds? The
wouldn't ignore the presence of a node. She notes the tunnel cants deeper and
looks the other way to see if it leads towards the surface in the opposite
direction.
Alice Newcomb: ((can we pause and pick up
from here next time? I'm passing out. *s*))
Ravyn: She
makes her way along the tunnel...her feet, sandaled, landing against the
crumbling, soft earth of the tunnel. It doesn't seem to make sense that the
tunnel should be holding up this well, as weak as the ground and walls are, but
somehow, it is. As she walks along the curve, she finds herself coming to a
widening of the tunnel, opening into a large room. The node is directly above
her, and she feels it's calming influence spreading down to her...the floor here
has a large Seal of Solomon inside it, on the floor, with the names of four of
the Archangels around the edges...Michael, Gabriel, Raguel, and Remiel.
Ravyn: ((We
can, absolutely, yes.))
Alice Newcomb: She walks around the
circle reading the names. If angels are demons and demons are bad, then why
would anyone use their names? Moving to the center of the circle she peers up at
the ceiling holding the torch high.
Ravyn: The
ceiling is approximately fifteen fight high...and there, on the top of the room,
is another seal. This one is...harder to make out. Something about it blurs
every time that Alice tries to see closer...every time that she tries to catch
the image, it shifts a bit.
Alice Newcomb: She looks from the floor to
the ceiling a couple times, then tries to focus on the ceiling again, this time
attempting to tap into ars conjunctionis. It's harder without a foci but she
shouldn't suffer any shortage of vis, being right at the node.
Alice Newcomb:
d10: ( quint) arete: 10,
Ravyn: The
image becomes clearer...to Alice's horror, perhaps, or maybe curiosity...it's a
perversion of what a Seal of Solomon should be. Somewhere in her mind, she
recognizes the image, perhaps from the book Ishaq gave her. It's infernal.
Alice Newcomb: Ooookay, that's not good.
Although she's not surprised the techies are infernal. She recalls how that
demon sucked her into the underworld. Is that what happened? Has she been sucked
into this place by something? She moves around the chamber to see if there are
any other openings besides the one she came through.
Ravyn: As she
moves around the chamber, Alice finds herself getting a little bit dizzy.
Perhaps it's the power of the node, just above the infernal seal, up there
somewhere...perhaps it's the oddity of the situation. She doesn't see any
immediate exits. ((Per+Invest or Alertness, whichever is higher))
Alice Newcomb:
d10: per + alert: 10,3,9,9,8,5,10,
Alice Newcomb:
d10: per specialty: 9,7,
Ravyn: She
very easily picks up the feel of air flowing from a wall. Going over and
checking it out, she sees the faint outline of the door. A spot on the wall
seems faintly depressed, where people have pushed it open before.
Alice Newcomb: Puts her ear to it and
listens for any sounds behind it.
Ravyn: It's
dead silent on the other side.
Alice Newcomb: Well, here goes nothing... or
everything, and she tucks the sword under one arm to free her hand and pushes.
Ravyn: The
door pushes open...and on the other side, she NOW hears sounds. Perhaps a ward
or something...but she hears gunshots. Screams. The scent of blood is heavy in
the air, coiled with something more metallic. She's looking up a staircase, one
she never knew existed, and into a hallway on the first floor of the Four
Elements.
Alice Newcomb: She has no idea how this
could be. The place was burned down. A replica, like the movie theatre? Either
way, she's sprinting up the stairs, but will slow before bursting into the open
and exposing herself. Sword in her right hand, torch in the left.
Ravyn: Up to
the top, and she hears the sounds of heavy footfalls, down the hallway. The
cocking of guns. As she comes up to the opening, two men walk along...but not
men. Men don't have chain guns sticking off their backs. The guns take aim at
something down the hallway, and open fire, sending a deadly barrage that is
answered by screams.
Alice Newcomb:
d10: arete (wp): 9,
Alice Newcomb: Holy Hannah! What are those?!
She has to do something! What? What? She has sword and a torch. They have guns.
There's no time. The runes on the sword and ring flash through her mind.
Essentia and mentis. She tries to call upon both spheres as she charges the
monsters!
Alice Newcomb: ((for some reason the post
didn't go first))
Ravyn: The
two cyborgs' heads turn in Alice's direction, but they are surprised by her
presence. Completely unexpecting of her, they are momentarily helpless before
her.
Alice Newcomb: She had rather hoped in the
sound of gunfire, they wouldn't notice her before she stabbed them. She swings
the blade around, aiming to decapitate the one her right, the torch waving in
the face of the one on the left. Maybe the fire will dazzle its eyes if she's
lucky.
Alice Newcomb:
d10: dex (no melee): 2,3,6,
Alice Newcomb: She is SO dead if the
Essentia doesn't trigger something in the sword.
Ravyn: It
seems that the magic does indeed carry her through, and the HIT Mark on the
right falls headless, the flames of the torch charged with Forces jamming into
the face of the other. She's moving in an almost comic-book, Matrix-like
speed as she springs into action.
Alice Newcomb: There's no time to think
about it as she swings the sword around, continuing the arc through the first
monster, right towards the second one. (slap me if you want init or anything)
Alice Newcomb:
d10: dex (no melee): 5,2,6,
Ravyn:
((Nope. This isn't exactly standard combat. *S*))
Alice Newcomb: ((Figured, but I almost felt
like I was cheating. *L*))
Ravyn: And
the blade comes up, entering the large man in the shoulder, and the arts carry
it all the way through. Collarbone, breastbone, ribs, metal
infrastructure...they part like butter to her. The top of the thing slides off
to the ground, the rest of the body falling soon after.
Alice Newcomb: Stares wide-eyed at what
she's done, then looks up the hall in the direction the screams came from.
Ravyn: Down
the hall, she sees the remains of shredded, bullet-ridden bodies. Acolytes.
People she knew, passed in the halls, sat across in the library as she studied.
Ate in the kitchen with.
Alice Newcomb: Her emotions tangle. Fear,
anger, loss. They were all killed before. How can she be living this now? Can
she change the past? She moves on past the bodies, searching for survivors even
though one part of her brain is telling her she should leave before the place
goes up in smoke.
Ravyn: ((Is
she going somewhere specific, or just following the hallway?))
Alice Newcomb: ((Following the hallway,
unless something catches her attention))
Alice Newcomb: ((Opening doors along the
way, checking rooms, etc.))
Ravyn: She
makes it over the bodies and down the hallway of the first floor...everywhere
she sees is death and destruction. Everything she sees...destroyed. Fires
burning. People dead. She opens the door to the library, and she sees the
library, and a sight which may well confuse her...Abbey Randelle and her former
Pater, Ishachus, dead on the ground. It looks as if they took out an incredible
number with them...the bodies pile around them. Their bodies are broken and
tiwsted, though not by bullets...it seems as if Paradox itself may have taken
them down, after too much fighting.
Alice Newcomb: She's growing steadily
disturbed. She doesn't want to remember her friends this way. Kelton! She
flees the room and races for his office. Maybe its not too late for him!
Ravyn: She races her way back to the stairs, running up it, past the body of Travis Kennedy. Wait...he was dead already, right? Whatever. She makes it up the stairs, rounding the corner into Kelton's office. The Deacon is there...and he is busy packing. He moves along, limping with his cane, as he takes down ritual tools, placing them quite calmly in a box on his desk.
Alice Newcomb: "What are you doing?
Everyone is dead!" This is wrong! He wouldn't be like this.
Ravyn: "I am
aware." He nods, sighing, looking to the door. He seems almost...bittersweet,
looking outside to where the death is. The release the others have. Then, his
gaze goes back to the Practicus. "The wand, please, if you do not mind."
Alice Newcomb: She's still holding the
sword, although she seems to have lost the torch along the way. She takes down
the wand and turns it in her hand, scowling fiercely. Her own thoughts turning
against her. She doesn't want to believe. "YOU did this?" she whispers.
Ravyn: He
looks like he expected that, and chuckles a little bit. "No, Alice. I did not do
this. If I had, I would feel better about it."
Alice Newcomb: "But you're dead. You died
when the Union blew up the chantry."
Ravyn: "I
know." He nods. "That is because I knew, and still know, what needs to be done."
He reaches out for the wand.
Alice Newcomb: She gives up the wand to him.
"What needs to be done?"
Ravyn: He
takes the wand and puts it in the box, then moves to the desk. He opens the desk
drawer and pulls out a small, ornate box, passing a fond hand over it before he
places it inside as well. "The chantry must be destroyed. Someone must sacrifice
themselves and all the knowledge and power contined herein so the Union does not
gain it all."
Alice Newcomb: "But the chantry was
destroyed."
Ravyn: "Yes.
It was." He nods. "And it will be."
Alice Newcomb: "You destroyed it?"
Ravyn: "I
did."
Alice Newcomb: "You knew about the seal,
right? The infernal one above the real one? In the ceiling?" He had to know,
didn't he? He's the Deacon. She gets a chill up her spine as she considers that
it might still be there under the wreckage of the old chantry.
Ravyn: "Ahh,
yes." He nods a little bit. "That is new. It was not there when the Chantry was
destroyed."
Alice Newcomb: "You don't think it's
still there do you?"
Ravyn: He
nods. "Yes, I do. It will always be there, Alice...until it is removed."
Alice Newcomb: "How can it be removed?"
Ravyn: "It is
simple, Alice. One must decide to remove it."
Alice Newcomb: "Yeah, but. How? Even if you
could get past the union and under the ground to find it... how would you
destroy it?" Frowns, wondering if it could simply be unwoven.
Ravyn: "it is
deceptively easy. But far trickier then you would believe." He limps his way to
the bookshelf, pulling a couple of books out and making his way back to the box.
"It is about Faith, my dear. It is about belief."
Alice Newcomb: "Belief in what?"
Ravyn: "That
is the question that we all must ask, Alice. What is your belief in?"
Alice Newcomb: "You mean like, my spiritual
beliefs?"
Ravyn: "Take
it however your first instinct to answer was?"
Alice Newcomb: "My first thought was... I'm
not sure what I believe. I've been talking to angels and demons and... I just
don't know. But I have faith in Yavah."
Ravyn: He
nods slightly. "And that first part is why it will be trickier then one might
think to remove the seal."
Alice Newcomb: "Tricky, but not
impossible?"
Ravyn: He
chuckles softly, transferring more books into the box. "Nothing is impossible,
Alice."
Alice Newcomb: "Am I dreaming?" she asks
suddenly, as though someone she dreamed would know the answer.
Ravyn: "Yes."
He nods. "The question, however is, 'Is this real?'"
Alice Newcomb: "It feels pretty real to me."
Ravyn: He
nods. "That's because it is. In a fashion." He sighs, and takes a seat on the
edge of the desk. "I believe that will be enough packing for now."
Alice Newcomb: "I have to go back and try,
don't I?" A rush of adrenalin flowing through her at the thought.
Ravyn: He
looks at her for a long moment, and nods. "Yes, Alice. That, you must do."
Alice Newcomb: She knew it of course. Yavah
would never approve of her leaving something so tainted in her dreams. She rolls
her lips and heads resolutely back the way she came.
Ravyn:
"Alice," he calls out to her, and then reaches into the box. He pulls out the
wand, and hands it to her. "Here. You may need this." A warm smile is sent to
the girl, fatherly.
Alice Newcomb: She pauses and takes the
wand looking up at him a long moment then suddenly hugging him. Closure of a
sort, even if it's just a dream.
Ravyn: He
smiles and hugs her back. "I'll be here for you, Alice. We never truly leave." A
squeezing of his arms around her, and he kisses the top of her forehead. "Now
go. There is not much time left."
Alice Newcomb: She finally releases him, and
hurries down the stairs without looking back.
Ravyn:
Down the stairs, she finds nothing to block her way. The bodies are even gone.
She seems to be totally alone inside the chantry...yet somehow, she has the
sense of someone else. Something else. Malign...dangerous. Where it is, Alice
can't quite place. She finds the stairs down quite easily, and makes her way
there.
Alice Newcomb: She moves to the center of
the seal, and looks up, feeling that dark presence. This is her dream, her mind.
She's not letting the seal or anything else tainted live within her. She runs
her fingers over the wand. She's never used one before. It feels almost Harry
Potterish. She lays the sword across the seal, making it a part of the pattern.
Her mind plays over the book she recently read as she considers how best to go
about this.
Alice Newcomb:
d10: Int + neph lore: 4,7,8,8,
Ravyn: Alice
figures out the best way to go about it...requiring use of the wand, sword, and
ring. Ars Essentia...the Hermetic Order. Ars Mentis...her mind. Ars Manae...her
soul. Combined in one effort, unifying her in her deed.
Alice Newcomb:
d10: arete (wp): 7,
Alice Newcomb: She recalls the description
from the book, glad she uses mentis when she reads so she remember everything.
But she also recalls Thoth calling upon the Archangels at the tribunal. She
thinks of Tom. His power, nobility and purity she senses in him. They must be
real. How else could he be. She steps into the center of the seal and lifts the
sword. Turning in a slow circle she points the wand at each symbol for the angel
and calls out their name, asking them to lend their power to her effort as she
concentrates. She's giving this her all. (burning 3 quint)
Ravyn: ((Gah.
Oh, yeah. Roll me an Int+Enigmas roll. Any success subtract the difficulty from
the WP roll you need to roll after. Base WP roll diff 6.))
Alice Newcomb: She presses her will against
the dark forces and lifts the wand and sword, crossing them over her head. Her
word foremost in her mind. "I am the Passage, the word and the way.
BEGONE!"
Alice Newcomb:
d10: Int + Enig: 8,4,9,5,
Alice Newcomb:
d10: wp: 10,4,9,10,4,9,
Alice Newcomb: ((WOW!))
Ravyn:
((NICE.))
Alice Newcomb: The final word, spoken in
Enochian.
Alice Newcomb: (staples tag back on)
Ravyn: The
seal goes away, and in that instant, it all becomes clear to Alice. The
symbolism, the point...all of it. The Four Elements was her safe haven, after a
fashion...the place it was okay to be who she was, and learn that she wasn't
crazy. This was home, and she needn't be worried for herself here. She is inside
her mind, yes...and no. More in her soul. And within her soul, there were a
couple things that were becoming dangerous. One of them was that she was holding
onto too much anger at the loss of so many, close to her. All of her friends,
all the people at the 4E who died. Their death was a tragedy...but in the end,
they are moving on to their next incarnations, and they will fight again some
day. Her grief was causing her to make mistakes in judgment.
At the same time, she was finding her beliefs muddled. Angels, demons, whatever
they called themselves...they're dangerous. To be destroyed? Maybe. Hard to
tell, and that's not something her avatar can decide for her. But trusting a
demon is never wise, even if it has pure intentions. Road to Hell and all
that...and they went to Hell for a reason. She has a new world opened up to her,
but it is a dangerous world. She needs to be very careful about opening herself
up to the wrong sorts of creatures, as it may be her death or worse, damnation.
Thus is the way of the Order of Hermes. Infernalism is the highest of sins, and
it doesn't matter what the creature who was in Hell calls itself, or how good
they may feel.
Alice Newcomb: She lets out a long, slow
breath, her thoughts clearing, grief fading. She has a new pater and there will
be another chantry to call home in time. Of this she is certain.
Ravyn: And
with that, everything fades away, and she wakes up. She finds, oddly enough,
that there is a box resting on the floor in front of her. A very familiar
looking one, with a note inside of it. ((Per+Awareness))
Alice Newcomb:
d10: : 9,5,7,4,5,1,3,1,
Ravyn: ((Used
up all your successes on the important roll. *G*))
Alice Newcomb: ((I think I used up all the
good rolls. *L*)) She catches her breath and sits up straighter, then looks down
at the box.
Alice Newcomb: Lifts out the note and reads
it.
Ravyn: To
Alice:
These, I have no longer any use for. I present them to you, to use or not at
your leisure. I am sorry that I did not have the opportunity to help you
more...it is my hope that this will help you in what I am sure will be a long
and prosperous career within the Order I loved enough to leave once, and loved
even more to come back to.
Your Deacon, Mentor, and Friend,
Kelton Kelton Michaels ben Lakshmi, bani Ex Miscellania, Ambassador of the
Wheel, Master of the Spiral Bone, Weatherer of the Chaos Storm, and Traveller of
the Shadow Path, In Caligine Abditus, Ilya Kharima Oscillatia
Alice Newcomb: She sets the box on her lap
and smiles. "Thank you, Kelton. For everything."
Ravyn: And
inside are Kelton's foci, and those exact books that he placed inside in her
dreams. A couple of basic Hermetic Theory books, and a copy of the Hermetic
Code, as well as the Peripheral Corrigenda.
Alice Newcomb: ((And fade?))
Ravyn: ((And
Fade. *S*))
Alice Newcomb: ((Thanks so much for
hanging in there. It was a great scene!))
Ravyn: ((Glad
you liked it. :) Updating Alice's character sheet now.))